Project Zulu v0.4.4 Released


Project Zulu has now graduated to v 0.4.4, you can find it over here.

Changlog:
+Added Mob: Horse
+Added Mechanic: Riding. No item means stop. Stick acts like carrot on stick to pigs. Holding any other item will cause mount to continue moving in previous direction.

+Added Mob: Eagle
+Added Mob: Rhinoceros Hornbill
+Added Mob: Pelican

+Crocodiles now Spawn in Rives.
+Gorilla now spawn in Extrabiomes Mini Jungle + Extreme Jungle
+Mammoth Should not be able to be heard from mars
+Animals in love mode should now appropriately move toward eachother

+Merged Flight with Ground Mob AI. Allows for mobs to be able to switch between the two types: See Pelican.

Riding!



Horses

Health / Armour: 12 / 4
Attack Strength: 3 / 4 / 5
Move Speed: 0.5 (Up to 5.0m/s when riding)
Breeding Item(s): Red Apple, Carrots
Drops: Leather, Beef

Description: Collision-Attack Mob. Passive. Right-Click with saddle to make mountable.
Controls: When mounted, the horse will move/turn toward the direction of the player when they have a stick in their hand. If they have no item, they will stop. If the player has an item in their hand (i.e. a bow) the horse will continue to move in whatever direction it was moving while the player is free to turn and, for example, shoot a bow at targets behind them.

More Birds!




Eagle
Health / Armour: 20 / 0
Attack Strength: 3 / 4 / 6
Move Speed: 0.3
Breeding Item: N/A
Drops: Feather, Chicken
Description: Collision-Attack Mob. Passive.
Vanilla Biomes: Extreme Hills + Edge




Rhinoceros Hornbill
Health / Armour: 20 / 0
Attack Strength: 3 / 4 / 6
Move Speed: 0.3
Breeding Item: N/A
Drops: Feather, Chicken
Description: Collision-Attack Mob. Passive.
Vanilla Biomes: Jungle + Hills
ExtraBiomesXL: Mini + Extreme Jungle




Pelican
Health / Armour: 20 / 0
Attack Strength: 3 / 4 / 6
Move Speed: 0.3
Breeding Item: N/A
Drops: Feather, Chicken
Description: Collision-Attack Mob. Passive. Transitions between a land-based walking mob to a flying mob.
Vanilla Biomes: River,Beach

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